Building Design Systems That Actually Scale
Lessons learned from building design systems at enterprise scale. How to create systems that teams actually adopt and maintain.
After 5 years of building design systems at enterprise scale, I’ve learned what makes the difference between a system that scales and one that gets abandoned. Here are the key principles that matter most.
Start with Real Problems, Not Perfect Components
The biggest mistake I see teams make is building components in isolation. They create beautiful buttons, cards, and forms without understanding how they’ll actually be used in production.
What works better:
- Audit existing products first
- Identify the most common patterns
- Build components that solve real problems
- Start with the 20% of components that solve 80% of use cases
Governance is Everything
A design system without governance is just a collection of components. You need clear processes for:
- Contributing: How do teams add new components?
- Reviewing: Who approves changes and additions?
- Maintaining: Who’s responsible for updates and bug fixes?
- Documentation: How do you keep docs current?
At Aramco, we established a Design System Council with representatives from each major product team. This ensures buy-in and shared ownership.
Make Adoption Frictionless
The best design system is the one teams actually use. Here’s how we made adoption easier:
- One-line installation:
npm install @aramco/design-system
- Comprehensive documentation: Every component has usage examples
- Design tokens: Consistent spacing, colors, and typography
- Code examples: Copy-paste ready implementations
- Regular updates: Monthly releases with clear changelogs
Measure What Matters
Track these metrics to understand if your system is working:
- Adoption rate: How many teams are using the system?
- Component usage: Which components are most/least used?
- Time to market: How much faster are teams shipping?
- Design consistency: Are products looking more cohesive?
The Hard Truth About Maintenance
Design systems are never “done.” They require ongoing investment in:
- Technical debt: Refactoring and optimization
- New features: Adding components as needs evolve
- Documentation: Keeping guides current
- Training: Onboarding new team members
Budget for 20-30% of your design system team’s time for maintenance activities.
Key Takeaways
- Start small, think big: Begin with core components, plan for scale
- Governance first: Establish processes before building components
- Make adoption easy: Reduce friction at every step
- Measure success: Track metrics that matter to your organization
- Plan for maintenance: Design systems are living products
Building a design system that scales isn’t about perfect components—it’s about creating a system that teams want to use and can maintain long-term.
What challenges have you faced with design system adoption? I’d love to hear your experiences in the comments.